#VolumeFriday Issue 36

Happy #VolumeFriday everyone! I hope your week has been Volume/Bithell filled in one way or another, either by our Volume twitter account, the Bithell Games Podcast and just general playing of Volume.

Today we are taking a quick look at what kind of space you'll need for your VR. Playstation revealed the specs for the space required in order to play their PSVR and it has surprised some people. We'd love for you to play Volume:CODA on PSVR, but if you're eyeing off a different VR headset (and let's be honest, VR in general is pretty damn cool so no had feelings!), we've got some of the requirements of space here for you on the main brands.

PSVR: The requirements that have been released today are that you are going to need 9.8 feet (3 metres) x 6.2 feet (1.9 metres) of space. It's also recommended you sit down whilst playing. Polygon have kindly provided a picture of the document release by Playstation today which we have linked here for you to understand the space requirements.

HTC Vive: In an article from Eurogamer, it states that the space requirements for the Vive are smaller than needed from PSVR. That said, it requires 2 meters x 1.5 meters at the bare minimum. Some games may require 3 meters x 3 meters. Also the lighthouses need to be 1.8 meters in the air. This article by the International Business Times explains their process (and good use of Go Pro suction cups!)

Oculus Rift: For the Oculus to work well you'll need about 1.5 x1.5 meters of space and set up a sensor in your field of view whilst sitting or standing. PC gamer gives some great tips on how to set up your room for VR, including for the Oculus Rift.