#VolumeFriday Issue 67

#VolumeFriday Issue 67

To my wonderful Volume people, welcome to another #VolumeFriday. The studio has been running hot with Mike hinting at something incredible to come. What could it be, you wonder? I'm sure we will be letting you know soon enough. The end of an era is upon us with the Playstation 3 console production being halted the end of this month but with the Nintendo Switch lighting the way for new gaming consoles I am certainly excited to see what Sony has in mind for the next Playstation release.

#VolumeFriday Issue 66

#VolumeFriday Issue 66

Welcome one and all to another #VolumeFriday! Busy week as we've had our peeps all over the place and exciting events are happening left, right and centre. @Sliwinski is at PAX East, @MikeBithell and @Sliwinkski were at DICE, it was International Women's Day and Sony PlayStation released a little game called Horizon: Zero Dawn.

#VolumeFriday Issue 65

#VolumeFriday Issue 65

Happy #VolumeFriday, Volumites (or Volumers...or whatever the plural is of those who love, play and enjoy all that is Volume Game). Another week and the team are all out at either DICE, GDC or this week at PAX, making the rounds with the new concept that Bithell Games has in store for us in the future. 

#VolumeFriday Issue 63

#VolumeFriday Issue 63

Good #VolumeFriday to everyone! I hope everyone has some great games (including Volume) to play this weekend. Art is still a hot topic for Bithell Games and something we want to talk about this week. Are video games art? Legally there is a precedent to suggest they are. The Supreme Court in the USA ruled  that video games should be considered an art form, as deserving of First Amendment safeguards as “the protected books, plays and movies that preceded them.” 

#VolumeFriday Issue 62

#VolumeFriday Issue 62

It is Friday night in the UK - #VolumeFriday to all those who are a part of the Volume family - and I am pondering art. Mike has been tweeting some not so subtle tweets about artists, concept art and just art in general. I'm sure you are all excited to see what the next project is pertaining to these arty tweets, but these tweets made me think about the genre of video games and where in the art spectrum they lie.

#VolumeFriday Issue 61

#VolumeFriday Issue 61

Welcome one and all to the #VolumeFriday experience! This week in the studio Mike is working on something new and has even tweeted some of the exciting stars of illustration and concept art that are working on the new project. Looking at some of their previous work I'm literally waiting on the edge of my seat for this one!

#VolumeFriday Issue 59

#VolumeFriday Issue 59

Happy #VolumeFriday folks! At the Bithell Games Studio there are new projects and prototypes starting to grow. This for me is one of the most exciting stages of a project as tonnes of ideas get bandied around till we find that nugget of pure game goodness that then becomes a focus for the development. 

#VolumeFriday Issue 58

#VolumeFriday Issue 58

#VolumeFriday is back again! I hope you are all having an amazing weekend planned...you might even be playing Volume (I know you are thinking about it!). This week feels crazy with all that is happening in the gaming world - Guerrilla Cambridge being closed downApple is allowing bigger games on Apple TV and Nintendo Switch launch titles are released

#VolumeFriday Issue 57

#VolumeFriday Issue 57

Happy new year #VolumeFriday-ers! Hope you are all excited about the New Year! 2017 is going to be the year of games (well...I'm starting that saying and hopefully it catches on). I know Mike is focusing on some new ideas and as soon as we have information on that, we'll be posting here!

Talking about new games, I thought I'd share a couple of games that I'm excited about seeing in 2017! Let me know if there are others you are looking forward to seeing.

#VolumeFriday Issue 56

#VolumeFriday Issue 56

It might be my holiday brain, but I swear that #VolumeFriday was only yesterday! This year has gone SO quick. The Bithell team have had such an exciting year, with the release of Volume:CODA, Volume on PSVita and the release of Google Pixel's EarthShape. Plus, you know Bithell has something always brewing in that genius mind of his so there is going to be some exciting news sometime in 2017 - STAY TUNED!

#VolumeFriday Issue 53

#VolumeFriday Issue 53

Happy #VolumeFriday my beautiful peeps! We've been enjoying all the tweets of people receiving their physical copy of @LimitedRunGames Volume! So much joy spread across the interwebs. This is a great moment in Volume history, where fans are excited to play our game AGAIN but in a different form! Thank you to everyone involved and to everyone writing in, you make our day....everyday!

#VolumeFriday Issue 50

Congratulations everyone, #VolumeFriday has made it to 50 issues! Whoop whoop! For the people who have been following this blog through from the start, thank you so much for your support. To the newbies, you are in for a treat...

This week we are talking the crazy amount of interest we have been getting on Twitter about the physical copies of Volume from Limited Run Games.  Some great comments about the cover art, the gold foil and even the extra wait (which was because of the gold foil). You are amazing.

Don't forget to pick up your physical Vita on Friday 11th Nov (the website even has a count down) from Limited Run Games. Take a photo and post it on twitter for us all to see!

 

#VolumeFriday Issue 49

#VolumeFriday Issue 49

Another end to another week and VR is still one of the hottest topics! Microsoft talking about their plans for VRGoogle Daydream hands on reviews are coming out, plus don't forget we have Volume:CODA which is free for those who already have it on PSVita or PS4. It includes 30 new levels for you to enjoy and master!